Let’s put financial literacy on the breakfast menu

Writing about financial literacy in The Financial Times, Clear Barrett talks about going online to buy the well-known game of childhood capitalist indoctrination, Monopoly. She says that she was “stunned to see that a totally cashless version is now available”. Well, I hate to be that guy, but actually cashless Monopoly has been around for as long as I’ve been writing blog posts about cashlessness.

In fact cashless Monopoly came out in 2006! Here’s an excerpt from a review at the time:

What would Monopoly be like if it were invented today…? The world has changed amazingly over the last 70 years. This special anniversary edition celebrates 70 years of the world’s most popular board game with a modern day equivalent to the traditional game. Choose from a range of new movers including a mobile phone, roller blade or even a cheeseburger! The rent has skyrocketed sky high in a much more recognisable London. You can build property in Covent Garden, visit the London Eye or make millions in The City! Wheel and deal in the fast lane – millions of pounds, not just hundreds! This Electronic Special Edition features an Electronic Banker Unit and “Debit” Cards that replace the money. Just swipe and you’re away! 

In the interests of research I got a copy of the UK Monopoly Electronic Banking Edition and turned to a (then) enthusiastic Monopoly player for a more detailed evaluation, which I cannot resist reposting here:

[Aaron Birch, aged 9] I think that apart from being a good game, it actually teaches little children banking so that when they get older they’ll understand it. It really imitates the 21st century but on a board game. The idea of using credit cards is much more creative than using paper money because you never run out of money, you could go up to 500 million if you wanted to on electronic Monopoly whereas there’s a limit to the money you have in old-fashioned Monopoly. The Community Chest and Chance cards are really modern when some say ‘Your internet company has succeeded, collect 2 million’ which is a modern-day experience. The counters are also modern because there’s one roller blade, one skateboard, one burger, one airplane, one race car and one mobile phone, which are modern-day items. It raises the Monopoly level to a whole new standard because more people would buy the game when they know how much more fun banking is with an electronic device and having a modern-day item as a counter.

Monopoly tells us so much more about money that you might think! I remember being midly excited about this cashless soceity in microcosm and at Consult Hyperion’s tenth anniversary Forum back in 2007, the wonderful people at Hasbro very kindly donated a few Monopoly Electronic Banking sets to the event (the proceeds went to charity) and we ran an end-of-day tournament using them. It all went down rather well!

Well, the tenth Digital Money Forum turned out to be a big, big success. The feedback that we received was unbelievable: not only did we all get some new ideas and meet new people, but we had a lot of fun doing it, what with the guided tours of the historic Royal palace of the Tower of London and the Monopoly electronic banking charity tournament.

[From

The big 1-0 – Tomorrow’s Transactions
]

Within a couple of years, our thoughts had naturally turned to mobile and contactless, so we played a version of the game using contactless cards and NFC phones using some software that I pestered Consult Hyperion’s in-house development team (the “Hyperlab”) to put together for the event.


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To be honest, I never much liked Monopoly (as kid I preferred Waddington’s “Battle of the Little Big Horn” and “Escape from Colditz”) but the last time I played it was the Monopoly “Zapped” edition where the “bank” is your own iPad rather than a custom piece of hardware. How right this is, on so many levels. To effect a transaction, you simply touch your “ID card” to the iPad when necessary.


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Our family verdict on this one was very positive indeed. The contactless interface was quick and simple, it was convenient having the iPad keep track of everything and the game play zipped along at a decent pace. It’s still not really my kind of game — if you want a really good tabletop family game try “Settlers of Catan” or “Ticket to Ride” — but it was fun.

Anyway, Claer was making a point about teaching kids about money but Monopoly teaches them that acquring wealth is all about acquiring property, not about starting businesses, inventing new products or creating value in other ways. Surely we should encourage children to play games that will teach them more about hwo to get rich other by inheriting land or becoming social media influencer? I can start with a couple of suggestions, but I’d like to hear yours! My kids learned about the world of finance from:

  • World of Warcraft. My kids learned all of the key economic concepts from playing this game: supply and demand, comparative advantage, price curves, options and futures, auctions and reverse auctions, arbitrage and so on. They also learned all of the basic tools of the modern investment banker, including market manipulation, price-fixing, insider trading and shill bidding.

  • Crunch. This is a card game that teaches the rudiments of banking, and it’s awesome. Each player is a banker and, in essence, you have to collect asset cards so that you can make loans and investments. The really clever (and super realistic) part of the game is that the banker with the most money at the end wins: it doesn’t matter whether their bank goes bankrupt or not. If you over-extend the bank but manage to trouser the treasure before the roof falls in, more power to your elbow.

  • Illuminati. This remains my favourite tabl top card game of all time and I’m glad my kids loved it too. It has a superbly clever game mechanic which means that you build up power structures based on secret societies (e.g., The Gnomes of Zurich) but you need money to consolidate the power and you basically can’t win without screwing someone else over. A much better introduction to 21st-century pseudo-capitalist corporatism than any text book.

Given that as far as I can tell, most British schoolchildren want to be on reality TV rather than becoming train drivers or farmers, I think Clear might have her work cut out trying to kids round the table to play a game at all though. This is why I think we may as well give up on trying to teach financial literacy at all, basically, and just hand over control of their bank accounts to bots that comply with the FCA Duty of Care.

Why pensions planning can feel like trying to nail jelly to a wall

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The Financial Conduct Authority has just announced that 75 per cent of consumers aged over 45 either do not have a clear plan for how to take money from their pension or didn’t know they had to make a choice. So the regulator is setting out proposals for extra support for millions of UK savers to make decisions about their pensions, citing issues with confidence and disengagement leading to the “Ostrich effect”, where they fear knowing the reality of their pensions.

Hargreaves Lansdown that found only 40 per cent of people know their pension is invested in the stock market. It’s a statistic that should take pension professionals down a peg or two.

From: Why pensions planning can feel like trying to nail jelly to a wall.

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Sweden’s Riksbank presents case for modernisation of retail payments infrastructure

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The central bank says that payments should, as far as possible, be settled at the Riksbank in central bank money. New players, including payment and e-money institutes, should be able to apply for access to the Riksbank’s settlement system and to the infrastructure for clearing payments.

From: Sweden’s Riksbank presents case for modernisation of retail payments infrastructure.

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Bitfinex Hacker Gets 5 Years for $10 Billion Bitcoin Heist | WIRED

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On the other end of the tech-advancements spectrum, the US military is currently testing an AI-enabled machine gun that is capable of auto-targeting swarms of drones. The Bullfrog, built by Allen Control Systems, is one of several advanced weapons technologies in the works to combat the growing threat of cheap, small drones on the battlefield.

From: Bitfinex Hacker Gets 5 Years for $10 Billion Bitcoin Heist | WIRED.

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Hand over your ID or your facial data? The would-you-rather buried in the teen social media ban – ABC News

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Biometrics aren’t the only non-ID option on the table, but it’s not hard to imagine that, given a choice, many people will feel less nervous about a face scan, similar to the one that unlocks their phone, than uploading their licence.

From: Hand over your ID or your facial data? The would-you-rather buried in the teen social media ban – ABC News.

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Australia passes social media ban for children under 16 | Reuters

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Australia approved on Thursday a social media ban for children aged under 16 after an emotive debate that has gripped the nation, setting a benchmark for jurisdictions around the world with one of the toughest regulations targeting Big Tech.
The law forces tech giants from Instagram and Facebook owner Meta (META.O), opens new tab to TikTok to stop minors logging in or face fines of up to A$49.5 million ($32 million). A trial of methods to enforce it will start in January with the ban to take effect in a year.

From: Australia passes social media ban for children under 16 | Reuters.

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The role social media platforms could and should have in combatting fraud | Cifas

Dr Elisabeth Carter

Associate Professor of Criminology, Kingston University London xxx

As recognised in the Online Fraud Charter and by UK Finance (2022), three quarters of all online fraud starts on social media platforms, where individuals who engage in their facilities are at risk of exposure to financial or psychological harm at the hands of organised, professional criminals. It is therefore crucial that these platforms take responsibility and be accountable for making their platform a hostile rather than fertile place for fraud criminals, essential as it disrupts the risk/reward balance, and places more barriers between the criminal and their targets; making fraud a less desirable criminal career both on a conceptual and practical level.

From: The role social media platforms could and should have in combatting fraud | Cifas.

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BRC Payments Survey: Rising cash use and escalating card fees

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he BRC is advocating for swift action to address these challenges.
Among its key recommendations are:
Regulation of Card Fees: The Payment Systems Regulator (PSR) must implement reforms to cap interchange and processing fees, fostering competition and easing cost pressures on retailers.
Commercial Card Market Review: A thorough investigation into unchecked fee increases for commercial cards is necessary to ensure a fair and functional payments ecosystem.
Advancing Open Banking: Promoting Open Banking as an alternative to traditional card payments can introduce greater competition and cost-efficiency, both online and at points of sale.

From: BRC Payments Survey: Rising cash use and escalating card fees.

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BRC Payments Survey: Rising cash use and escalating card fees

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The total fees paid by retailers surged by over 25% in 2023, amounting to £1.64 billion – a £380 million increase compared to the previous year.
The lack of transparency and competition in card fee structures remains a key concern.

From: BRC Payments Survey: Rising cash use and escalating card fees.

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